- Degree Master
- Code: MDM904
- Credit hrs: 3
- Prequisites:
The course is designed to provide students with the concepts, analyses, and activities that comprise the management of global entertainment enterprises, and with practice in assessing and solving related business problems. As such, the course develops a balanced approach to the business, providing a value-added, “real world” education in the marketing of entertainment products with a considerable focus on customer or user experience and brand placement in motion pictures. The course will also include learning about distribution and exhibition, marketing and building audience awareness, research applications, and preparation for career in the entertainment industry.
MBA
To be determined by the lecturer at the beginning of the course.
content serial | Description |
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1 | Overview of the entertainment industry. |
2 | Entertainment business in different contexts.&Research tools in media, entertainment and sports. |
3 | The entertainment consumer and creating the entertainment experience.&Entertainment in the digital age. |
4 | Producing, financing and distributing entertainment.&Integrated Marketing Communications in Entertainment. |
5 | A framework for understanding sports & entertainment management strategies in the global marketplace. |
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