- Degree Bachelor
- Code: CCS4503
- Credit hrs: 3
- Prequisites: CCS3501
- Know that virtual environments are a fundamental part of the revolution in communications that has taken place over the past decade.
- Understand the science of computer graphics in the context of real-time virtual environments.
- Understand the perceptual, dynamic and interaction aspects of virtual environments.
Computer Science bachelor`s degree Program
Data will be available soon!
content serial | Description |
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1 | Introduction |
2 | Enabling Technologies of virtual reality |
3 | Definition and Characteristics of virtual reality |
4 | Development Tools Unity 5 |
5 | Applications |
6 | Human Factors and Human Perception |
7 | Computer Graphics Principles for virtual reality |
8 | Design principles 3, 3D math |
9 | Geometric Modeling Principles for virtual reality Part I |
10 | Geometric Modeling Principles for virtual reality Part II |
11 | Modeling of Virtual Environments Part I |
12 | Modeling of Virtual Environments Part II |
13 | 3D perception, displays, and devices 5, Selection and manipulation |
14 | Special Topics |
15 | Revision |
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