Computer Animation

  • Computing & Information Technology |
  • English

Description

This advanced course is designed to provide students with an opportunity to continue building up their portfolio of digital work by focusing on the further study and exploration of computer anima-tion. Students will increase their knowledge of the process of animation from initial concept and sto-ryboarding through final rendering by using animation software and studying both traditional and digital animation techniques.

Program

Multimedia and Graphics Program.

Objectives

  • 1. Use animation software in the production of animated works.
    2. Study the concepts of storyboarding, lip-synching, spacing and timing.
    3. Approach assignments as problem-solving activities.

Textbook

Rick Parent, Computer Animation: Algorithms and Techniques, Morgan Kaufmann

Course Content

content serial Description
1Introduction to Computer Animation
2Animation Pipeline (preproduction)
3Animation Pipeline (production)
4Animation Pipeline (postproduction)
5Using the Real Camera to make a stop motion animated movie
6Discuss the student's "stop motion" work
77th Week Exam
8How to make 2D walk Cycle
9Principles of Fine Art and Traditional Animation
10Rigging and Setup
11Control Timing and movement
1212th Week Exam
13Projects Reviews
14Projects Reviews
15Revision
16Final Exam

Markets and Career

  • Generation, transmission, distribution and utilization of electrical power for public and private sectors to secure both continuous and emergency demands.
  • Electrical power feeding for civil and military marine and aviation utilities.
  • Electrical works in construction engineering.

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