- Degree Bachelor
- Code: GM411
- Credit hrs: 3
- Prequisites: GM323
This advanced course is designed to provide students with an opportunity to continue building up their portfolio of digital work by focusing on the further study and exploration of computer anima-tion. Students will increase their knowledge of the process of animation from initial concept and sto-ryboarding through final rendering by using animation software and studying both traditional and digital animation techniques.
Multimedia and Graphics Program.
Rick Parent, Computer Animation: Algorithms and Techniques, Morgan Kaufmann
content serial | Description |
---|---|
1 | Introduction to Computer Animation |
2 | Animation Pipeline (preproduction) |
3 | Animation Pipeline (production) |
4 | Animation Pipeline (postproduction) |
5 | Using the Real Camera to make a stop motion animated movie |
6 | Discuss the student's "stop motion" work |
7 | 7th Week Exam |
8 | How to make 2D walk Cycle |
9 | Principles of Fine Art and Traditional Animation |
10 | Rigging and Setup |
11 | Control Timing and movement |
12 | 12th Week Exam |
13 | Projects Reviews |
14 | Projects Reviews |
15 | Revision |
16 | Final Exam |
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