- Degree Bachelor
- Code: CS443
- Credit hrs: 3
- Prequisites: CS243, CS352
The aim of this course is to introduce students to some of the techniques of modern approaches to game programming such as game engine design, object modeling, game physics, Intelligence in games using AI, game networking, 2D & 3D graphics.
Multimedia and Computer Graphics - 144 ِCRs
Sue Blackman, Beginning 3D Game Development with Unity 4: All-in-one, Multi-platform Game Development, Technology in Action Series, Apress
content serial | Description |
---|---|
1 | Introduction to Game Programming |
2 | Game Engines (Part_1) |
3 | Game Engines (Part_2) |
4 | 2D Game Programming (Part_1) |
5 | 2D Game Programming (Part_2) |
6 | Game Graphics |
7 | 7th Week Exam |
8 | Game Sounds |
9 | Game AI (Part_1) |
10 | Game AI (Part_2) |
11 | Game Networking |
12 | 12th Week Exam |
13 | Projects Reviews |
14 | Projects Reviews |
15 | Revision |
16 | Final Exam |
Start your application