Digital Audio & Video Fundamentals

  • Software Engineering |

Description

This course will cover the use of digital technologies for audio and video focused toward use in multimedia, Media, and animation products. Students examine the methods for creating, sampling, and storing digital audio and video and the constraints placed on these media assets when used for media-based products. Emphasis is placed upon the technology of digital audio and video including formats, data rates, compressors, and the advantages and disadvantages of the different technologies.

Program

Software Engineering 144 CRs

Objectives

  • 1. Analyze sources of audio depending on sampling rates, bit depth and compression schemes to demonstrate and use technology for capturing, storing, editing, distributing and reproducing digital audio and video.
    2. Apply principles of design in digital audio and video projects to use them as means of communication.
    3. Evaluate digital Audio processing techniques and the principles of combining digital video and audio.

Textbook

Jan Roberts-Breslin, Making Media: Foundations of Sound and Image Production, Routledge

Course Content

content serial Description
1Introduction to Radio production
2Audio Preproduction Process
3Understanding Sound
4Radio Networked Communications
5Sound Recording for Different Media
6Interactive Media
77th Week Exam
8Intellectual Property and Information Privacy
9Sound and Image Transitions
10Postproduction Editing
11Audio Professional Ethics
1212th Week Exam
13The Analog to Digital conversion process
14Audio Transmission in Broadcasting Media
15Projects Presentations
16Final Exam

Markets and Career

  • Generation, transmission, distribution and utilization of electrical power for public and private sectors to secure both continuous and emergency demands.
  • Electrical power feeding for civil and military marine and aviation utilities.
  • Electrical works in construction engineering.

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