This course will cover the use of digital technologies for audio and video focused toward use in multimedia, Media, and animation products. Students examine the methods for creating, sampling, and storing digital audio and video and the constraints placed on these media assets when used for media-based products. Emphasis is placed upon the technology of digital audio and video including formats, data rates, compressors, and the advantages and disadvantages of the different technologies.
Multimedia and Computer Graphics - 144 ِCRs
Jan Roberts-Breslin, Making Media: Foundations of Sound and Image Production, Routledge
content serial | Description |
---|---|
1 | Introduction to Radio production |
2 | Audio Preproduction Process |
3 | Understanding Sound |
4 | Radio Networked Communications |
5 | Sound Recording for Different Media |
6 | Interactive Media |
7 | 7th Week Exam |
8 | Intellectual Property and Information Privacy |
9 | Sound and Image Transitions |
10 | Postproduction Editing |
11 | Audio Professional Ethics |
12 | 12th Week Exam |
13 | The Analog to Digital conversion process |
14 | Audio Transmission in Broadcasting Media |
15 | Projects Presentations |
16 | Final Exam |
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