AASMT Training Courses

Objectives

  • 1. Experiment with game design techniques.2. Write applications using game programming library.

Outcomes

The aim of this course is to introduce students to some of the techniques of modern approaches to game programming such as game engine design, object modeling, game physics, Intelligence in games using AI, game networking, 2D & 3D graphics

Course Contents

Create, display, and play with a 2D tile world that supports optimized collision (a central concept for generations of games in a variety of genres!)Program games in JavaScript for HTML5 Canvas without using any external libraries or plug-insCreate, load, display, and rotate image graphics in gamesBreak game code into multiple files to better manage large projects

Description

Data will be available soon!