AASMT Training Courses

Location

Community Services & Continuing Education - Cairo

Objectives

  • the child will learn both standard and advanced skills to produce vectors and bitmaps with our graphic design lessons held during Course time.also,they learn how to use industry-standard techniques to produce animations including a ‘walk and talk’ cycle – if you are in the animation industry you will understand the high standard of this course.

Outcomes

By the end of the term child will have learnt:The technical difference between a vector and bitmap graphicsTo create templates, symbols and libraries which make the creation of graphics more efficientAbout different file formats and what purpose they are best suitedThe tools required to compose, edit, manipulate and recreate both vector and bitmap graphics.To create their own animations, including the illusion of 3D movement with layers and parallaxTo create smooth motion using tweeningTo sync audio with video, including lip syncingHow to create realistic movement of an animated character.

Course Contents

Adobe Illustrator OrientationProject properties, templatesPaint Brush, blobShapesPenSelection ToolsBrush, library, customText, font, TTF files, paths, outlinesLayers, coloursOpacityBlend ModesAdobe Photoshop OrientationDPIImporting ProjectsDrawing, pen, pencil, brushShapes, fillEraserBrushes, mixerSmudgeFilters, blur, pixilation, colourSelection ToolsMasking, transparency, culling, colourFeatheringRestoring, images, spot healing, patch, healing brushExporting ImagesProject CreationImportingBrushes, paint, fluid, pen, pencil, shapesLayersObjectsSymbolsTimeline, frames, keyframes, framerateTween, shape, motion, combinedTextFilters & Effects, glow, blur, shadow, adjust colourAudio, import (non-synced)Video, import, convert to symbolBones, properties, rotation, offset, constraints, pose, rigging, contraints, keyframes3D Animation, transformation, parallax, illusion depth & layerOnion skinning, smear framesLooped animations, start point, end pointLi