AASMT Training Courses

Location

Community Services & Continuing Education - Alexandria

Objectives

  • - Achieving a deep understanding of fundamental programming concepts using the Java language.- Learn how to design and develop graphical user interfaces (GUIs) using the Swing library.- Empower students to build practical and interactive applications using the skills acquired.- Learn how to create windows and layout basic components such as buttons, text fields, and labels.- Understand how to handle different events such as button clicks.- Use ActionListener and other components to interact with the user.- Develop skills to effectively organize components within user interfaces.- Apply what has been learned to develop practical applications such as a calculator and other projects.

Outcomes

- Ability to Write Java Programs- Ability to Create Different User Interfaces:- Creating Graphical User Interfaces (GUIs) Using the Swing Library- Handling Events in GUI Applications- Applying Object-Oriented Programming (OOP) Principles.- Developing Interactive and Practical Applications

Course Contents

• Introduction to GUI with Java• Window & Widgets• Panels & Buttons • Layouts• Calculator Project• Login Form Project• GUI Game• Final Exam