AASMT Training Courses

Location

Community Services & Continuing Education - Alexandria

Objectives

  • This Course aims to :- teach students the essentials of working in 3D using an array of features and tools. - teach new users the basics of creating, embellishing, and animating 3D scenes.- learn how to use 3ds max to model, apply material, add lights and cameras, render still images and animate architectural or interior scenes. - qualify the trainee to become a professional 3D graphic designer by dealing with realistic and high quality scenes.- develop talents while acquiring the most basic skills of design.- Enables the trainees to produce 3D projects professionally.

Outcomes

After completing this course, student should be able to:• Model objects using a variety of techniques.• Design and apply materials and texture .• Adjust V-Ray basic lighting.• Animate simple objects.• Build and animate simple, effective environments.• Understand cinematography.• Learn how to create output to be used in post production..• Learn how to use the V-Ray render engine.

Course Contents

I) Autodesk 3ds Max Outline : Introduction:• Understanding the 3D Environment User Interface Overview:• Touring The Interface• View Ports• The Command Panel• Zoom and Pan with the Wheel• The View Cube• The Zoom Panel• Viewport Layouts• Right-Click to Activate a View• Viewport Shade Modes• Perspective, Orthographic, Top and Other Views• Safe Frames• Rendering Setup to Control Safe Frame Size• Grids, Statistics, and Viewport Configuration• Display Drivers• Undo/Redo• PreferencesSelecting/Deselecting Multiple Objects• Window/Crossing select • Selection Types• Naming Objects• Selecting by Name• The Selection Filter• The Move Tool• The Transform Gizmo• Absolute/Offset Transform Modes• Pivots point • View and Local Coordinate Systems• Rotate and Scale• Select and Place• Moving Objects Along Local and View Axis• Object Snaps• Angle Snap• Snaps• Selection SetsFile I/O:• Starting a Project• Saving files• Hold/Fetch • Merging Files• Import/ExportTra