- Code: 1T4-01306
- Level Beginner
- Category Graphics
- Total hrs 36
- Course Language English
- Email csp.aast2016@gmail.com
- Phone 01222275782
After completing this course, student will be able to:- Model objects using a variety of techniques- Design and apply materials and texture - Adjust V-Ray basic lighting- make a Components- Build effective environments- Understand cinematography- Create output for use in post production.- Use the V-Ray render engine.
Introductions and Setup: • Understanding the 3D Environment • What we're going to do• Sample project imagesProgram Setup:• Opening SketchUp: The Initial Setup “out of the box”• Using Single and Multiple Screens• Preparing the interface• Toolbars and Menus• Saving your setup• Saving space for laptop use• Program Settings• Model Info and Preferences• Menu Options, Icon review• 3D Space: Axes, Views• Controlling the camera: Orbiting, Zooming and PanningBasic Geometry/ Drawing Tools• Create Lines• Create Rectangles, Squares• Create Polygons/Circles• Create surfaces from lines, Circles and polygons• Triangulation• How SketchUp handles Curves• Freehand tool• Single and Multiple Selections3D Geometry Construction Tools• Create 3-dimensional geometry• Create surfaces from lines in 3D• Demonstrate stickiness of geometry in 3D• Create geometry with the Push/Pull Tool• Push/Pull with Modifier Keys• Lock inferencesModification Tools• Move, Rotate and Copy• Using