Course
code | GM417 |
credit_hours | 3 |
title | Media Production and Editing |
arbic title | |
prequisites | GM311 |
credit hours | 3 |
Description/Outcomes | This course will cover learning to incorporate audio into various electronic media such as CD-ROM, World-Wide-Web, computer animation, and digital video. Technical issues covered include the physical properties of sound, methods and tools of sound recording, music and audio terminology, and the use of analog and electronic musical instruments. The course acquaints students with concepts of layers in 2D and 3D space, tracking basic terminologies, Functionalities of digital editing software’s components, and processes of editing, compositing, and tracking. From this foundation, students move on to experimenting with different perspectives, creating and editing expressions, editing masks, defining parent-child relationships between layers, and animating lights and cameras. |
arabic Description/Outcomes | |
objectives | 1. Understand enough knowledge in the art, craft, and technology of film, television, video, animation and sound production. 2. Understand and appreciate the importance of a good story in a media production 3. Develop a basic understanding of the media production process, and a vocabulary for story development and production. 4. Differentiate media understand why different media are designed differently. 5. Create proficiency in using the tools & techniques and demonstrate full understanding of how they work and why they are used. |
arabic objectives | |
ref. books | Jan Roberts-Breslin, Making Media: Foundations of Sound and Image Production, Focal Press. |
arabic ref. books | |
textbook | Gorham Kindem and Robert B. Musburger, Introduction to Media Production: The Path to Digital Media Production, Focal Press. |
arabic textbook | |
objective set | |
content set | |